robert lisek float.png


robert lisek float.png

The FACE is a portable knowledge management environment that can be used as a distributed network for creating, modeling and exchanging artistic concepts. The main strategy in our approach is regarding social systems and their dynamics with respect to their abstract properties: structure, complexity, energy. Second assumption is that there is a clear link between artist’s local intervention and network’s global behaviour. This mean that actions and interactions of participants in our project lead to the personalization of values and imply a change in social order, regardless of whetherthe authors are aware of this or not. Online activity merge with activity in the physical world, in the form of interventions, exhibition and workshops.


AGI AI Algorithmic alternative art artificial cells classes Complexityevolution experimental functions Godel hacking hacktivism Haskell Hierarchical hyperstructure intelligence kit Kolmogorov language Learning LISEK machines Memory monadic navigate Networks Neural open Optimal order Ordered polymorphism Probability Problem Recurrent Reinforcement robot rootkit software Solver source November 17, 2006

Politics of hack | hacker culture | hactivisim and tactical media | concept of art epidemia | viruses and
spreading infections | crashing & [self] destruction as artwork | neurotic, irritating, repulsory, neurosis software | free, dysfunctional, radical agendas |
July 18, 2007

Atopia. | tele[absence] | | collaborative, free cooperation | restucturing, reconfiguration, recontextualization | modular software art repositories | environmental code | physical code | tangible code | code bends data |supreme abstraction | formulas | representations| protocols | code as/in production | live coding | rapid sampling the data | filtering engines | self-organization | dynamic databases | FACE as a concepts spreading accelarator | combinatorial space | AGI | Supramind | August 2-4, 2007


FACE functions on the exchange of ideas created by innovative and radical artists, and curators working in the avantgarde of contemporary art and cutting-edge technology. We choose artists focusing on performative, participatory acts of commodity exchange via an online hub, working through a series of social, performative and (free) software-based projects towards the notion of an artistic operating system in its broadest sense, and experimenting with interrogating and overcoming economic, political, and social boundaries in real space.